Judge Person

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Description

The act of second guessing a persons motifs and character. Judge Person can be used in an opposed test against Impersonation if a character tries to see through deceptions.

Modifiers

  • Opposed Impersonation Test Quality
  • Sight and Sound Modifiers


Base Time

The base time for a Judge Person Test is 1 Minute.


Results

Judge Person
Task Quality Description
-60+
  • extreme missinterpretation of the emotional state
  • extreme missinterpretation of the attitude of the target towards the interacting character
  • extreme missinterpretation of the targets moral code
-60..-51
  • extreme missinterpretation of the emotional state
  • extreme missinterpretation of the attitude of the target towards the interacting character
  • major missinterpretation of the targets moral code
-50..-41
  • extreme missinterpretation of the emotional state
  • major missinterpretation of the attitude of the target towards the interacting character
  • minor missinterpretation of the targets moral code
-40..-31
  • major missinterpretation of the emotional state
  • minor missinterpretation of the attitude of the target towards the interacting character
-30..-21
  • minor missinterpretation of the emotional state
-20..-11
  • no clue whatsoever
-10..-1
  • strong and obvious emotional states
0..9
  • apparent emotional states
10..19
  • general attitude of the target towards the interacting character
  • emotional states
20..29
  • general motives
  • weather the target is trying to impersonate
  • general moral code of the target
30..39
  • inconspicuous emotional states
  • detailed attitude of the target towards the interacting character
40..49
  • distant or subconscious emotional states
50..59
  • precise moral code of the target
60+
  • indirect aims and goals of the target

If a character wins an Impersonation vs Judge Person test, the charater may decide to give the Judge Person character wrong information on the level the of the absolute Test Result.

Although characer A hates character B, he tries to act as if he was actually Bs best friend. He rolls a 62 in his Impersonation test. Character B tries to see through the masquerade with a Judge Person test but only rolls 34 resulting in an effective Test Quality of the Judge Person test of -28. Character A can now decide wheather B should be given the result indicated with -28 or make up wrong information with a grade of detail that comes with a Test Quality of up to +28.